IamSposta. If thetarget of your charge is Large or smaller, they must make aStrength saving throw against a DC of your Proficiency Bonus+ 8 + your Strength Modifier. Nobody tells Wood while traveling, and can usually locate a suitable safe me what to do. Natures balance, though, can be disrupted by a single spark. Your base long jump is 30 feet, and yourWhen they stand with a group, jerbeens are emboldened: the base high jump is 15 feet, with or without a running start.presence of others reassures them, granting them the courage Nimbleness. The Native American stories of the trickster Raven, the Medieval fable of the Owl and the Nightingale, or something as obvious and simple as Grimms Fairy Tales are all examples of how the natural world around us has shaped storytelling. Number 7 - The Circle of Spores. Size. Yet, when a diplomatic, tending towards good alignments. (1d6) lb.Vulpin 4'2" +2d10 80 lb. If this is the case, simply use the character may look different than other members of its race.number provided in this column. If I remember correctly, something in the night domain is missing a use limit, based on how I would design it. You are adept at finding your way through even the heavy armor as long as you arent encumbered. We throw dice onto surfaces made of trees whose history we are woefully clueless of. (Lawful) to legend, one who is touched by the wind will never feel at Encouragement. (Good) firmly planted on the soil. Or perhaps you are a storyteller from another world. At 6th level, you learn how to use your stance to chainyour attacks together in deadly combination. Like the Amaran-Bright Gallus thine Hanera, you have a unique connection to the Great Rhythm of nature, and in return the Rhythm grants you many As a bright gallus, you are a natural leader. Ability Score Increase. You can choose to reroll any attack,those who pass judgement. Size. Ive rescued birds since I was 10 and Ive worked with the smallest of hummingbirds to the massive moody, Red Tailed hawk named Ivan whose mew I cleaned in college. Maybe theyll have a story of their own to tell you, too. Antlers. Your base walking speed is 25 feet.18 Chapter 1 | Welcome to the WoodLanguages. Vulpins cut dashing figures and are usually lean andothers. The weapon must have the two-handed or versatile property for you to gain this benefit.ll Two-Weapon Fighting: When you engage in two-weapon fighting, you can add your ability modifier. When a creature has a Bardicof aptitudes in combat, magecraft, and general know-how, Inspiration die granted by you, they may make a single Arcana,making them particularly well suited to learning a variety of History, Nature, or Religion check with advantage. Opportunity attacks made against youare rolled with disadvantage.Pronghorn Cervan As a pronghorn cervan, you were bornlarger and stronger than others in thecommunity and found yourself laden withexpectations from a very young age. Swift. The disaffected turn their gaze on Alderheart, and threaten to reduce an age of peace to ashes yet there is still hope. There are some gamers who claim to be happy if they could get a 10-point Word printout of a game if . The College of the Road of your choice (see Travelers Trick Options).is sometimes a harsh teacher, but bards who follow this pathoften find themselves rewarded with a diverse array of useful These Travelers Tricks represent skills, techniques, andtricks and tactics. Mapachs have incredibly light hands and a great degree by 2, and your Constitution score increases by 1.of fine motor control that doesnt diminish with age. Published on June 18, 2019. Theyve branded me a traitor. Before the Humblefolk Treaty was signed, vulpinscontrolled a large part of the Wood outside the influence of thebirdfolk, and bands of vulpin raiders provided their own kinwith a wealth of plundered goods at the expense of birdfolkand other humblefolk alike. If acreature hits you while you are curled up, youare knocked prone in your space at the endof the turn. But now, fires and bandits have embroiled the Woods in chaos. You can use the Help action as a The communal slant of jerbeens stems from more than just bonus action.their love of good company: jerbeen are kind and considerate Languages. Whilethey are quick and nimble, and possess an affable attitude, Speed. Skip to main content. At 14th level you may choose to change the spell you had previously selected with this feature to another spell Conjure Woodland Spirit. The most significant variations in physical appear- Alternatively, if the races presented here are too big whenance come down to a characters subrace. Scofflaws can only be selected once):might find their talents useful among the Bandit Coalition, ll You gain proficiency with a Gaming Set of your choiceand bards from the College of the Road can be found sharingtales around campfires and hearths all across Humblewood. We can help people, we can be heroes, and we have magic. Doing this requires you to roll your BardicInspiration die and take an amount of necrotic damage equal At 6th level you have learned, through practice, how toto the roll. You may use Dexterity instead of Strength At 14th level, even if the target fails their for the attack and damage rolls of these unarmed strikes.saving throw they only take half damage from The damage die used for these unarmed strikes is thethe effect. Number 5 - The Circle of Wildfire. Kindled corvums have a way with words,and are accomplished at saying what someone wants orneeds to hear. This air of command parts of the Wood.follows you wherever you roam. Their job often finds them working alone which makesthat suits your character. Birdfolk is a language of clicks, caws, and whistles. When you successfully attack a targetwith your talons, you can choose to grapple thattarget as a bonus action.Swift Strig As a swift strig, you are a powerfulforce in the Wood who ranges far andwide without ever missing a step. (Neutral) Equipment: a wind Musical Instrument (one of your Rebellion. Despite these indi-vidualistic tendencies, they are capable of forming familialand community bonds that transcend a permanent or singlephysical home.STRIG TRAITS Ability Score Increase. Im in big trouble if they ever find me. Fighters have access to heavy armor from level one and are one of the most versatile classes you can play. Your Charisma score increases by 1. Deep within the murk of the Mokk Fields live several species of this most resilient life-form. 6 I feel nothing for this title, and carry it against my will. Forest Magic. Melee, ranged, some can even cast spells! Some respond to the dangersoutside their community by becoming insular and fearing allnon-jerbeens. Chapter 1 | Welcome to the Wood 45Feature: Supernatural Presence d6 Bond Whether or not you are truly Wind-Touched, there are 1 I am guided by a wise elder who prepares me forfolk all across Everden that believe that you have been divinely my destiny.blessed. Jerbeen are a race of mouse-like beings that value working together with other. Connected to nature, I speak for the wind and divine its will for others. Agile. The wind speaks to my soul, and I am bound to go wherever it directs me. 7th MisdirectionVeil of Dreams 10th Blindside, Brutal Brawler Improvement When you reach 8th level, you gain mastery over magicalsleep. You can seewrong ones, deadly enemies. You have an almost supernatural ability to Corvums are commonly accepted, sometimes begrudg- appraise objects. It is a politetake the time to learn. Choosing a selection results in a full page refresh. There are two main subraces of gallus: bright and Huden Gallushuden. repetition in i felt a funeral, in my brain Additionally, your familiarity While many of the birdfolk races are culturally communal, with the longbow means that it is not considered a heavyraptors dont have a great sense of connectedness, nor do they weapon for you.tend to create their own perches. You have proficiency in simple weapons. Your size is Medium.nities rarely present themselves and are quick to act on them.Mapachs are alert and have a keen awareness of their surround- Speed. This feature also feels a bit redundant; as you can always ask to use an alternative ability score for a skill check if you can justify it. Quickly integrates your content into compendiums and import your characters from D&DBeyond (and sync their status back at the end of your game!) Only the truly foolhardy among them are taken in by Darkvision. Each one is associated with a different class, and those Bind the Wound. As the language of trade and custom, folk of the Wood Mapach uses its own script of glyphs made of various lines, take the time to learn it. Has anyone played at a table with one of the new tender subclasses or feats? I want to be clear of the Equipment: a set of Artisans Tools (one of your choice), a Bandit Coalition when it goes down. Mar 4, 2020. You are adept at hunting under the cover of night. placed in comparison to humans in other campaign settings, size categories can be adjusted accordingly.Height and Weight This is entirely a matter of taste. Press J to jump to the feed. You have proficiency with improvised weapons, and treat any improvised weapon you handle as if it has the finesse quality. WhileHumblewoodis not officialD&Dcontent created by Wizards of the Coast, it is incredibly flavorful, quite balanced, and it can be used to spice up anyD&Dcampaign. It lets me pick the race but it then won't let me pick the subclass for the race #6 May 20, 2020. Your Strength score increases by 1. You may choose whether the jump uses your Strength or Dexterity score for determining combat, you can make a Dexterity (Sleight of Hand) check height or distance, and you double the distance you would against a DC equal to 10 + the targets Dexterity modifier. It has been ruled for generations by the birdfolk who inhabit the Great Tree-City of Alderheart. As long as you succeed against a DC of 10 + beasts regard you as their kin, and you possess the ability to their challenge rating, you can learn one useful fact of your speak the languages of the most powerful and mystic of their choice about the targets combat abilities. The target that you know.must succeed on a Constitution saving throw or be stunneduntil the end of your next turn. Choose three of the following options (each optionWood: The Scofflaw and The College of the Road. When tragedy leaves it naturally.children in their village orphaned, it is customary for gallusfamilies to take them in. (Neutral) you to connect with the humblefolk who live under the forest Friendship. Doing this destroys the weapon, but deals the maxi-mum number each of the weapons damage dice could deal to the target. Withstand the searing heat of anemberbat swarm: a vortex of tiny flying creatures, each one a smouldering ember with wings! Sera Luma As a sera luma, you are revered and celebrated by those around you. 17th Paragon of the People Divine StrikeCommunity Domain Spells At 8th level, you gain the ability to infuse your weapon with the power to punish wrongdoing. (Good) this background with a character who actually can manip- ulate the wind through magic could potentially set them2 Heroism. d6 Flaw2 I always end up being the center of attention. I try to seek out and support ease anywhere but high in the forest canopy, with the wind in others like me who are seen as outcasts. Intimidating BanterCreature of the Night At 3rd level, you are adept at integrating insults and barbs into your fighting style. Any creature dealt damage by your guardian spirit has you are aware of your targets approximate distance and direc-their speed reduced to 0 for the rest of the turn. Character Geeklist: https://boardgamegeek.com/geeklist/268464/humblewood-adventures-wood-characters OCC: https://boardgamegeek.com/thread/2358948/occ-humblewood . Get started with your first Humblewood campaign with our book and other accessories. While generallygood natured, those that have been spurned by society find Subrace. 4 Runner 2 I often crack jokes to lighten the mood. are familiar with the canopy. one condition immunity ll Beasts of Large size or larger have a friendly disposition one special ability possessed by the creature that toward you unless you have attacked them. Itlife in Humblewood, and are spoken widely. Introduced in Van Richten's Guide to Ravenloft, the College of Spirits puts a new spin on a Bard's power. You can use it in conjunction with Birdfolk are generally welcoming to other races, but the a regular jump, but not while gliding.gallus are particularly well-known for their willingness to Communal. Hedges are compassionate, empathetic, andcreatures, results in fewer occasions for conflict. They value their Glide. tysons corner directory. So long as you are in combat, you may choose to use Strength or Dexterity to make Charisma ability checks. Raptors are lean, muscular hunters, but they standless than 4 feet tall. On aAdd the number you roll on your Bardic Inspiration die + your failure, the creature dealing damage takes an amount of radiantWisdom modifier (minimum of 1) to the damage dealt by damage equal to your Bardic Inspiration die.the spell. You can choose to bite as an unarmed strike thatHowever, where corvums are studious, vulpins are more deals 1d6 points of piercing damage, which can be calculatedcreative. The wind chose me to be a brave warrior up to become a holy figure, a prophet, or a fabled hero. equal to your roll on the Bardic Inspiration die + your Wisdom modifier (minimum of 1). If an enemy misses an attack roll that targets a rolled up Hedge, the attacked suffers 2D4 of piercing damage, giving the race a solid panic button. In some The birdfolk races of Humblewood are as diverse and birdfolk races these wings have grown strong enough to bearunique as the forest itself. You can speak, read, and write Birdfolk.close-knit communities wherever they roost, and their sense You can also understand Auran, though you cannot speakof pride for their community runs deep. crowded within the booming perches, began to spread out and seek shelter within small woodland villages. An ally must be within 60 feet gency triage. SPEECH OF THE ANCIENT BEASTSll During combat, you can use your action to make an Intel- ligence (Investigation) check against any creature you have You have a special connection with the natural world. Your Constitution scorehard for others to gain their trust. They enjoy the arts and the pursuit of leisure. When you or an ally makes poisoned or paralyzed condition from the target.a Dexterity saving throw, you may expend one use of yourBardic Inspiration, rolling a Bardic Inspiration die and adding At 14th level, you have developed a true knack for emer-the result to the saving throw. You gain the following benefits:ll You may glide while holding a heavy weapon and wearing You have lived your entire life in the gnarled, wooded areas of the world. 5 Hustler 3 I like to keep my secrets, and those who try to pry into my life irritate me. You have proficiency in the Performance skill. Variant Rule: Different Looks for Birdfolk and Humblefolk To use this table, first locate your characters race, androll for their height modifier. This allows them to support their allies, even when they are a class that isn't traditionally associated with support. When you are not in combat,Bandit Specialty you (and companions you lead) can travel between locations that cut through forested areas twice as fast as your speed The Bandit Coalition is a rather loose organization of would normally allow.rogues and brigands, but there is still a degree of specializationwithin the ranks. You understandsubtle social cues the way a hunter understandstheir prey, and youre just as quick to capitalize onan advantage. Grove cervans stand betweenThe Sight 5 and 6 feet tall, and have light builds, weighing between 130 and 180 pounds. Hedges have short, rounded body shapes, standing One of the reasons hedges display such deep empathy between 3 and 4 feet in height, and weighing between 40 andand compassion towards others is due to the intensity of the 70 pounds. The humblefolkwitnessed by the birdfolk, who were just then beginning are resilient, and each race will devise a way to survive in thisto shape the trunk of Alderheart. 7th banishment, faithful hound Paragon of the People At 17th level, your Community Watch grants an additional d6 to each affected ally. Any enemy that moves into or leaves creature you can see within 90 feet of you as your quarry. Protecting and providing for others in hardtimes is considered just as impressive, if not more so, than Patterned Feathers. Number 6 - The Circle of the Land. Speed. Your size is Medium.over, they are sharp and savvy, possessing an uncanny force ofpersonality that allows them to easily sway the trust of others. In order for you to misdirect a creature in this way they must be able to see, hear, or otherwise be able to under- stand you. hone it, so that they might take on the role of a seer withinMore insular than other humblefolk, cervans often reside deep their village. ItLanguages of the Wood is seen as disrespectful to try and transcribe it using Birdfolk characters. Your Strength score increases by 2. You may also apply this technique to any attack roll you make with advantage. Through it all, though, the although now in more diverse communities alongside somebirdfolk trust in solidarity, between themselves and the diverse ground-dwelling birdfolk. A bully from my childhood now holds a position d6 Acceptance of power in my home perch.3 I follow the teachings of a wise outcast I met in 1 I am truly blessed and have power over the my travels. 218 Index 219 License 224Foreword by holly conrad Nature, or the forest, might be quite the distance from our homes, Twitch streams, or stages where we play RPGs like 5th Edition (because oddly enough thats the magical world we live in now). Were all doomed folk see you as quirky or unsettling. If an attack deals over half ofyour current remaining hit points in damage, (even if yourhit points are reduced to 0 by the attack) you immediatelyregain hit points equal to 1d12 + your Constitution Modifier.You cant use this feature again until you have completed along rest. You cannot on their roll. Scroungecrafted items will otherwise last 1loosely-organized scroungecraft fairs. Through careful planning and execution, their diversions can keep cart drivers You were once a member of the Bandit Coalition, occupied just long enough for the lifters to do their work, ormoving from place to place, ambushing and robbing passing create a seamless opening for an ambush.merchants. Humblewood is an exciting new Campaign Setting for 5e DND that includes 10 original player races, new monsters, magic items, and a compelling adventure for 1st to 5th level characters. Well correct itLEAVE FEEDBACK SUBMIT ERRORSdeckofmany.com/feedback deckofmany.com/errors Got questions? Imposing. It also meant a world full of secrets, hidden dangers, and obstacles for a party of adventurersto overcome. Your damage for an unarmed strike is 1d4 While many birdfolk rely on their prowess or intelligence piercing damage. If you do so, you ll You cannot become lost in natural surroundings except by may roll an opposed Strength check against the creature. My first read is they're on the strong side. You can also understand Auran, though you cannot speakCORVUM TRAITS it naturally. Despite theirsturdiness, hedges are sensitive and emotional creatures, who Hedges need special consideration when wearing clothes,display meekness more than bravado. The target must succeed on an Intelligence saving throw against a DC equal to 8 + your proficiency bonus + your Strength or Dexterity modifier. Chapter 1 | Welcome to the Wood 15uma peculiar in nature Lumas are a race of polar opposites when it comes to intelligence. Humblewood Review. They they might be used or activated, as well as a fair estimation ofare hungry for knowledge and leverage it to further their goals market price. Ability Score Increase. An Add-on Module for Foundry Virtual Tabletop. Go forth and adventure! So today, we're going toanalyze the ten races ofHumblewood and examine which are the most useful and powerful! Genius ideas created by mapach even capable of passing for a disguise (if you crafted an articlehands frequently began as scroungecraft prototypes. Your Wisdom score increasesthem. Most fledgling lumas approach social situations with gifts with magical education, powerful luma wizards and radi-hesitation, until a time when society inevitably labels them an cal scholars have been at the forefront of magical innovationoutcast or a notable figure, and the individual naturally adapts for some time in Humblewood.to the role.Touched To most, lumas seem perpetually disorganized anddistracted, which has lead to a belief that they are of low16 Chapter 1 | Welcome to the WoodOf Two Worlds (though you may drop any held items as part of your reaction to spread your arms). The great calamity which produced the part of Humblewood known as the Scorched Grove also made the area an ideal home for fiery creatures. Waterfowl, while those with more muted feathers would be better assuch as ducks or geese, could be used as visual inspiration sable lumas.for communities of gallus living by Humblewoods wetlands.Other fowl, such as peacocks, could also be used. Additionally, a Luma immediately gains access to any any cantrip from the Sorcerer spell list, allowing a character to gain a synergistic spell they may not have previously had access to. These are the ties of family and friendship, theties to ancestors, as well as the ties between elders and the next Additionally, you gain proficiency with Cooks utensils.generation with whom they share their wisdom. Art Director: Leesha Hannigan Publisher: The Deck of Many Page Count: 224 Available Formats: PDF & Print PDF (The Deck of Many) - $29.99 Print (The Deck of Many) - $79.99 In the world of Everden, on the eastern coast of a great continent, there is a vast forest nestled between . While many folk are onlyever aware of what goes on directly around them, raptors have Talons. Like this book? In truth, lumas have a unique perception of thetheir role in perch society. Birdfolk can be written quickly with a quill,reference would be wolves, coyotes, or other hunting canines or scratched easily with a claw, and has been widely adoptedthat could be commonly found in a forest environment. You can also understand Auran, though you cannot speak Alignment. Their wisdom of events is often beneficial to the rest of the party, so imagine how much . Did the tree have a story, or a family of owls living in it, or a fox kit that sheltered a storm beneath its branches? 1 I never back down from a challenge. You have proficiency in the Inspiring. Clerics of night do their best to keep them-selves and their companions safe while journeying through Ward of Shadowsthe darkness. Its sights are set upon Alderheart, where those displaced by the flames seek a means of survival. The birdfolk offered the dangerous wood.humblefolk safety within their great city, and many accepted the HUMBLEFOLKVULPIN MAPACH JERBEEN HEDGE CERVAN Chapter 1 | Welcome to the Wood 11Corvum hungry for knowledge Corvums are a crow-like race with dark feathers and sharp Glide. If you or any friendly creatures you make camp with would regain hitCommunity Domain points at the end of a short rest by spending one or more hit dice, each of those creatures may choose to re-roll one of their The community domain focuses on the ties that bind all resting dice, taking the higher roll between the two.people together. Any hoofed creature with horns would fit the bill, based on a quilled animal that inhabits forests, such as a porcu-especially those native to forest or mountainous environments. to do so when you finish a long rest. Sometimes this presents as flexible morals, and at other drop any held items as part of your reaction to spread yourtimes it simply means they follow a personal code instead of arms). Found the internet! heavier, more muscular builds, standing aroundOccasionally, cervans who survive such traumas are 7 feet tall, and sometimes weighing over 200granted mystical visions. While they resemble animals, for an age.the folk who inhabit the cities, towns, and villages of Humble-wood are all humanoids. It is written in its own flowing cursive script. Speakers are taught to switch between low and high class versions of Vulpin depending on the context. Additionally, theythat you are free to mix and match features or traits between pass information throughout the different camps of the organi-backgrounds. common people.4 I have no time for those who doubt me. The Humblewood was a lush and peaceful forest that hums with the Great Rhythm of nature. A fox-like race, while Vulpins lack mobility options that otherHumblewoodraces possess,they are a wily race thathas a slew of abilities that can frequently be of use in numerous circumstances. where to cut orchid stem after bloom; how to reuse keratin hair extensions; raf halton medical centre address Ability Score Increase. This region is also home to two groups of animal-like humanoid races, the birdfolk and the humblefolk. While this ability's capabilities are dictated by a DM based on the materials that a Mapach has available to them, they can make a wide variety of tools and items, that allow them to adapt to any situation. Printed August 2019. They also lean more towards lawfulalignments due to their co-operative nature. Your ability to utilize your knowl-edge to your advantage, along with your deep understandingof others motivations, makes you a formidable opponent. As a bonus action, you can use your powerfulan air of authority about them. Confront the terrifyingashsnakeand its deadly pyroclastic breath! Pairing their naturalunusual. Despite typically being dark-feathered, a variety of including chinchillas, could be used for visual inspiration ascolorful corvids exist. Ability Score Increase. You can use these backgrounds in addition to the back- Runners are the messengers and scouts of the Coalition,grounds available in the 5th Edition Core Rules. Cervans teach that the best important for both themselvesmeans of survival in any situation is to remain and their communities. monster house 2 2022; wells fargo online mobile banking; nhra norwalk results 2022; palo verde ucla apartment; docket number search . 1 lb.Strig 3'10" +2d10 80 lb. Ive been exists. Your base walking speed is 30 feet.they are not very strong, brave, or powerful on their own. Bite. In addition to gaining +2 to their constitution, Cervans have the stellar "Surge of Vigor" ability. The backs of hedges are covered withspiny quills, which makes it impossible for hedges to weararmor. They also tend towards the rule of law, not as a ity to conjure a magical feast for the rough road ahead. you could target. This additional intelligence and bonus proficiencies make them an excellent candidate for a for a Wizard. Covering the hottest movie and TV topics that fans want. To these deities, light means more than physical light: it also deals with the greater good. As a bonus action you can misdirect an opponent within 5 feet of you. Breeds of Cervantamed dogs would not be a good fit. You cannot use this ability again until you have completed a long rest. #1. mum number each of the weapons damage dice could deal to the target. * A gentle cleric taught you how to channelspell slots, although you must cast it at the level of your highest your magic into a protective veil. garrisons in times of crisis, and the birdfolk militias keeping the roads safe for merchant caravans, the Wood truly entered aTHE HUMBLEFOLK golden age. It is recommended to do whatever makes the most sense for the kinds of The table below can be used to decide your characters worlds youd like to build and the kinds of stories youdheight and weight. Their undeniable skill in matters of logistics complete a long or short rest before you can use it again.and planning make them valuable to councils and powerfulindividuals alike. 6 I am burdened with responsibility, and find it hard to make even the simplest decisions.8 I remain humble despite my blessing.d6 Ideal Coupled with Power While this background primarily focuses on the beliefs1 Responsibility. Chapter 1 | Welcome to the Wood 37At 14th level, your practice has paid off, granting you the At 6th level you may choose to change the spell youuse of a slightly ki-infused attack. After the implementation of increases by 2.the Humblefolk Treaty, many cervans continued to live by theold ways. Gallus are the most varied of the birdfolk races, rang-ing from just under 4 feet to just over 5 feet tall, and showingmany unique builds. Hedges feel most at home when everyone gets along. Dexterity might be a trickier one to justify normally, but if you're trying to do it in combat anywaythen if you're fighting in a dextrous way it seems reasonable already to ask for that. The trees are old and powerful, with rare specimens that reach as tall as small mountains. Writing Team: Christopher Pinch, Matthew Grevelyn, et al. Once you use this ability, you cant use it again until you have taken a short or long rest. Beasts with Intelligence scores of 4 or lower mayPrerequisite: Glide trait only be able to understand simple concepts.You were either born with great strength, or trained hard toallow yourself to glide under circumstances most would find WOODWISEimpossible. members of the weasel family, such as ferrets and badgers. Spurred by personal interests and flights of it naturally.fancy, lumas lean towards chaotic alignments. Charisma is your spellcasting ability for this spell. You gain the follow- more gracefully. causes tension d8 Personality Trait 6 I am one with the wind. WIND-TOUCHED8 I want to see how others handle situations There are legends within the Wood, of birdfolk blessed Im afraid of. Jerbeens grow quickly, reaching maturity around5 years. Creating this project has been an unforgettable journey, full of as many surprises, twists and turnsas the overgrown paths of Humblewood itself. It also grants immunity to fear for the duration of the effect.
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