Pair with cowardly (or agoraphobic) and you have a very speedy character. This means driving through bushes, towing vehicles, and having to life-or-death plow through zombies, will fail horribly. Luckily, we will go over some of the best negative traits we like to pick during our playthroughs. S-Tier. ), Its a free +2 points and doesnt affect your gameplay at all (as far as Ive seen), Edit: oops I misunderstood its actually -2 points, but for a general +35% esp gain increase to everything is a steal, this is controversial, but I always take hard of hearing perk. Both of these traits will make your character pretty much useless when it comes to running around or doing anything at the start of the game. Handy: 5/5 literally the only trait to give Maintenance, AND the only trait to give Carpentry. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I think speed demon also increases your gas consumption so thats yet another reason not to take it. Speaking of underweight as a negative trait.. Water is very easy to find, not worth 6 points, stops you from taking high thirst. Luckily this is manageable as long as you have a steady supply of cigarettes. Reduces risk of getting a cold by 90%! Then again it isnt the worst thing in the world to only be restricted to large houses at the start of the game. Underweight knocks you down to 8 and is pita to grind. Despite this it is still a very significant issue with stealth, yes. This also reduces your base fatigue rate by a good amount, meaning that you avoid the horrendous tired debuffs for longer. More annoying than anything. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/IdCard.ea0ac1df4e6491a16d39_.css.map*/._2JU2WQDzn5pAlpxqChbxr7{height:16px;margin-right:8px;width:16px}._3E45je-29yDjfFqFcLCXyH{margin-top:16px}._13YtS_rCnVZG1ns2xaCalg{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex}._1m5fPZN4q3vKVg9SgU43u2{margin-top:12px}._17A-IdW3j1_fI_pN-8tMV-{display:inline-block;margin-bottom:8px;margin-right:5px}._5MIPBF8A9vXwwXFumpGqY{border-radius:20px;font-size:12px;font-weight:500;letter-spacing:0;line-height:16px;padding:3px 10px;text-transform:none}._5MIPBF8A9vXwwXFumpGqY:focus{outline:unset} Ideally paired with fire officer so you can pick underweight and still keep athletic. 4 & 5- Always worth considering when making a new character. Unless youre able to set yourself up well with vehicles, gas, weapons and meds before you die; youre going to have to do the early game grind all over again. This increases how far you can "see" behind your character and is enough of a buff that you can fast-forward and still react to zombies that attack from behind. Espaol - Latinoamrica (Spanish - Latin America). You'll never get cold in this game (on default climate settings) with all the access to clothing layers, and how unpowered buildings magically heat for huge amounts. .LalRrQILNjt65y-p-QlWH{fill:var(--newRedditTheme-actionIcon);height:18px;width:18px}.LalRrQILNjt65y-p-QlWH rect{stroke:var(--newRedditTheme-metaText)}._3J2-xIxxxP9ISzeLWCOUVc{height:18px}.FyLpt0kIWG1bTDWZ8HIL1{margin-top:4px}._2ntJEAiwKXBGvxrJiqxx_2,._1SqBC7PQ5dMOdF0MhPIkA8{vertical-align:middle}._1SqBC7PQ5dMOdF0MhPIkA8{-ms-flex-align:center;align-items:center;display:-ms-inline-flexbox;display:inline-flex;-ms-flex-direction:row;flex-direction:row;-ms-flex-pack:center;justify-content:center} It does make the early game a lot easier, though. This will get you killed. Even if I dont want a huge disadvantage at the start of the game I usually grab this perk. Great list! @keyframes ibDwUVR1CAykturOgqOS5{0%{transform:rotate(0deg)}to{transform:rotate(1turn)}}._3LwT7hgGcSjmJ7ng7drAuq{--sizePx:0;font-size:4px;position:relative;text-indent:-9999em;border-radius:50%;border:4px solid var(--newCommunityTheme-bodyTextAlpha20);border-left-color:var(--newCommunityTheme-body);transform:translateZ(0);animation:ibDwUVR1CAykturOgqOS5 1.1s linear infinite}._3LwT7hgGcSjmJ7ng7drAuq,._3LwT7hgGcSjmJ7ng7drAuq:after{width:var(--sizePx);height:var(--sizePx)}._3LwT7hgGcSjmJ7ng7drAuq:after{border-radius:50%}._3LwT7hgGcSjmJ7ng7drAuq._2qr28EeyPvBWAsPKl-KuWN{margin:0 auto} It might make sense for Smoker to eventually be possible to get rid of, but it looks like it's permanent for now (maybe it represents those people who can never truly ditch the addiction, and not just anyone who's addicted). This perk isnt working at all as of the time im writing this, so its free points. Nimble increases your move speed in combat stance but is almost impossible to level without some kind of boost. I tested it and i dont think organized applies to the player's inventory. Of course, some are rendered irrelevant by the extreme end game: Slow reader is not relevant after all books have been read, neither is slow learner after all skills are maxed out / max level is reached. Short Sighted: 4/5 I think even when it is functioning (I think it doesn't do anything right now). Hunter is nice to the xp boosts to some skills but again, I play on insane pop so sneaking isnt particularly viable. Here is some of the best negative traits in Project Zomboid. Im not sure why you rate hiker and gardener so highly. They need to give it more features and make it much stronger. For that reason, I always take thin skinned and just pray for the best. Lastly, the bonus that thick skin provides is so negligible that its not worth the points. First aid is useless. Feeble and Weak: 3/5 strength is much easier to level than Fitness, and is also less important. You can test this all out using the debug mode of PZ. Negative Trait 1: High Thirst Points Redeemed: 6 Description: Needs more water to survive Starting the list off with one of my favorite negative perks it is time to talk about high thirst. Positive Traits: Speed Demon 1/5 Waste of one point. Create an account to follow your favorite communities and start taking part in conversations. Cannot take Wakeful, and also has the opposite effect of Wakeful. .s5ap8yh1b4ZfwxvHizW3f{color:var(--newCommunityTheme-metaText);padding-top:5px}.s5ap8yh1b4ZfwxvHizW3f._19JhaP1slDQqu2XgT3vVS0{color:#ea0027} I mostly agree with you, with differences probably coming from differences in play style. Very useful for finding Axes and Sledgehammers. As its an RPG game you are developing your own story, so play as you wish. If your character is lucky enough to live for a couple of months, claustrophobic will be completely gone. How did you find the list? Consensus I've gotten from others on Cat's Eyes definitely makes it at least a 3. So over time your panic generation decreases so it kinda goes away, also you can stand outside and click on something to sleep on and it'll work, you can also speed up time and your panic will go down, then right click sleep. ._1sDtEhccxFpHDn2RUhxmSq{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap}._1d4NeAxWOiy0JPz7aXRI64{color:var(--newCommunityTheme-metaText)}.icon._3tMM22A0evCEmrIk-8z4zO{margin:-2px 8px 0 0} Athletic 5; Strong 3. Unfortunately you arent able to get this trait if your character has the Veteran job as this removes panic from your character completely. I always take wakeful so I have more time for zombie stomping in a day. More annoying than anything, gives you less time in the day. Understandably it can be annoying that you cant perform first aid on any others if youre playing multiplayer but as long as one of your friends is decent at first aid you can always have them patch you up. The most expensive traits in the game, but often essential to survival. Go right ahead! Although note that it's per-detection tick, which I think might be around one real-life second or something? inconspicuous actually sucks. These skills suck as short blunt and spear will take longer to gain levels in. Claustrophobia on a no sleep MP server is just free points. Running XP boost will be very useful, as it can be slow to level up, but there are more important traits you can take first. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'setreadygame_com-medrectangle-4','ezslot_8',113,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-medrectangle-4-0'); if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'setreadygame_com-narrow-sky-1','ezslot_16',146,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-narrow-sky-1-0');Considering that you can get water through many different sources all the way through the game, I generally consider this free points. Play deaf, it's 12 free points. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. The extra speed will often cause you to crash and badly injure yourself, even with cruise control. To anyone asking how to enter or remove something from game. If youre being stealthy you can generally avoid getting into danger but youre right. Avoid. This list will show you my personal favorites and make you think of some traits you didnt consider before. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? This trait is pretty good for exactly the same reasons as underweight. I can recommend using agorophobic and Adreneline junkie so you run much faster while outside at the trade for being panicked. ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-leader-2','ezslot_10',157,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-leader-2-0');Okay I know what youre thinking, in a zombie survival game where you are beating down enemies you want to be able to hit as hard as possible. I'd rather level up dancing or piano (an actual mod skill). My attempt at a meta build had underweight and athletic in the same build; like you said the massive benefit kicks in at 9. 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